The Trauma Simulator platform is software-as-a-service available on a tiered annual license.


  • User is presented with Trauma Patient in ED (Multiple Injuries): Injury while in explosion accident
  • Uses objects in room to treat those injuries 
  • Order of treatment defined by injuries - decrease vital signs at set rate
  • Goal
    • Keep the patient alive
    • Send to the correct next treatment location
    • Identify all the injuries and treat all injuries


"Afghanistan. 9am. A 22 year old male was a restrain passenger in a humvee when improvised explosive device detonated next to their vehicle, flipping it. There was extensive damage. He was extracted by fellow soldiers. The convoy took small arms fire during the event. The medical personnel on the scene were also injured in the attack and where unable to provide care. They were five minutes from the location and evacuated the patient to initial examination. No interventions were completed prior to arrival."


  • Airway injury
  • Pneumothorax
  • Internal Bleeding Injury
  • Haemorrhaging Injury


The Virtual ‘Emergency Room’ includes a procedure table, crash cart, supply wall, and vital signs monitors.

The virtual medical devices include: Oxygen Mask, Endotracheal Tube, Laryngoscope, Nasal Airway, Suction Catheter (Yanker Suction Catheter), Ambu Bag, Needle Decompression Device, Scalpel, Hemostat, Chest Tube, Gauze (Combat Gauze Packing), IV Catheter x3, Intravenous Fluid Bag (Normal Saline), IV Tubing (from Fluids, Blood to Intravenous line in arm), Blood Cooler (With Blood Products Bag inside), Interosseous Drill/Interosseous Needle, Tourniquet, C-Collar, Splint (SAM Splint), Trauma Shears, Blood Pressure Cuff (hanging of monitor or by crash cart), Cardiac Monitor Leads (5 Colors), O2 Saturation Probe, Otoscope, Ultrasound Probe, Pelvic Binder, Glove Box/PPE, Boxes With Labels, Vial  - Medicine (generic, with easy to change label), Blanket/Sheet, Betadine Swabs, Stethoscope, Tablet for Lab/Imaging review, and Cardiac Arrest/Defibrillation Pads.

The virtual patient has a normal physical exam including pupils that react to light, tympanic membrane exam, breathing (chest rises/fall), breath sounds, heart sounds, bowel sounds, pulses that can be felt at neck/wrists/groin/feet, that moans in pain when player interacts with region with respective injury, shows a normal/abnormal ultrasound fast exam, can vomit, bleed, and will respond to simple verbal commands.

The interactive vital signs monitors respond/react through correlating injury modules that includes airway injury, pneumothorax, hemorrhage, extremity injury and internal bleeding.

Incorporation of supporting characters – a Nurse and/or Medic that respond to directives through simple verbal commands and assist with various simulation aspects.

Simple animations that are triggered by objects being placed in
the respective location close to the patient that includes: Xray Obtainment, Needle Decompression of Pneumothorax, Tourniquet Placement, Intravenous Line Placement, C-Collar Placement, Leg Splinting, Nasal Airway Placement, Oxygen Mask Placement, Clothing Removal, Intravenous Fluid/Blood hanging/initiation, Blood Product Initiation, Blood pressure cuff placement, Cardiac Monitor Placement, O2 Saturation Probe Placement, Pelvic Binder Placement, Interosseous (I/O) Needle Placement, Cardiac Arrest Pad Placement, Putting on Gloves, depiction of an initial Accident that Causes these Injuries, Intubation, Chest Tube Insertion, Cricothyrotomy Placement, Central Line Placement, and Ambu Bag Use.

Display for use throughout the simulation allows order entry, lab retrieval, reviewing radiology results, and selecting the final disposition of the patient.

There is a one time hardware, setup and implementation fee.

Standard packages.




The pricing for 11 users and 508 users would give you an idea of saving at scale.

We can customize our proprietary software based on your specific needs, including adjustment of the protocol, local language, uniforms, scenarios, trauma bay set-up, type of medivac vehicle or even the environment of the point of injury. 

To request a quote please contact me at 

The offer includes both enterprise software license and hardware starter package. 

One time complimentary Hardware, Installation, Setup & Training Includes:

  • 1 (one) full set of VR hardware Oculus Quest headset
  • Setup, implementation and train the trainer session


Annual Enterprise Software License includes:

  • LEARNER and INSTRUCTOR access to the Trauma Simulator software-as-a-Service. Current  environment includes four autonomous cases (external hemorrhage, internal hemorrhage, airway obstruction, and tension pneumothorax), 132 potential actions, Case and multi-trauma builder and full integration with the Pulse physiology engine.
  • Multiplayer INSTRUCTOR version of the platform.
  • LEARNER and INSTRUCTOR access to feedback system
  • LEARNER access to personal metrics
  • INSTRUCTOR access to metrics and learner analytics
  • 24/7 Support
  • Content and tech updates