CRITICAL DECISION TRAINING

Similar to flight simulators that airplane pilots use to train on and gain experience for a variety of dangerous scenarios, the Trauma Simulator is a free-play, virtual reality training platform capable of training medical personnel through dynamic and physiologically accurate patient injury simulations, and in doing so, provides for increased experience, practice, feedback, and critical decision training.

SELF-GUIDED

Enables individual training for all level medical providers with virtual reality headset and PC desktop. Does not need an instructor to be present, and everything fits inside a backpack.

FEEDBACK

The system tracks when a learner identifies an injury and their time to critical interventions. Therefore, the user can practice and receive feedback on advanced trauma life support (ATLS) repeatedly.

The primary focus is decision training with the top battlefield killers: airway obstruction, tension pneumothorax, and hemorrhage for Emergency Department when to initiate a blood transfusion, place a chest tube, or complete a cricothyrotomy.

Exonicus and the Madigan Army Medical Center’s Research Department initiated a project three years ago to create the First trauma simulator. University of Washington School of Medicine and Rigas Stradins University physicians were instrumental in developing the product. Exonicus has grown since then and our team contains of military physicians, health technology experts, and developers from both Europe and the U.S. 

Trauma Simulator has been presented at the Special Operations Medical Scientific Assembly (2019), Military Health Science Research Symposium (2019), American College of Emergency Physicians Scientific Assembly
(2019), Joint Services Symposium Emergency Medicine (2019), DHA Strategic Simulation Summit (2019) and at the International Meeting on Simulation in Healthcare (2020).

BENEFITS OF TRAUMA SIMULATOR

DECISION-TRAINING

Similar to a pilot’s flight simulator, the Trauma Simulator is a free-play virtual reality training platform capable of training medical personnel through dynamic physiologic responsive simulations that allow decision-training.

SELF-GUIDED

Enables individual training for all level medical providers with virtual reality headset and PC desktop. Does not need an instructor to be present, and everything fits inside a backpack.

FEEDBACK

The system tracks when a learner identifies an injury and their time to critical interventions. Therefore, the user can practice and receive feedback on advanced trauma life support (ATLS) repeatedly.

Partners and Clients

Testimonials

We are incredibly happy with what we have achieved with TATRCs backing, our team’s hard work, and the vendor's support. We feel this shows how autonomous virtual reality simulation presents an achievable solution that can improve military medical training and readiness.

CPT Kyle Couperus, BSN, MD Research Director at the Madigan Army Medical Center

The Ministry of Defence of the Republic of Latvia sees tangible value in developing a VR training simulator for use in medical training by offering innovative and interdisciplinary educational tools. Moreover, developing interoperability ensures the longevity of the system in the long term by enabling new capabilities and being able to build upon the existing platform. This would significantly broaden the appeal and applicability of the entire system.

Martins Paskevics, Undersecretary of State for Logistics, Ministry of Defence of the Republic of Latvia

After having been exposed to the main features of your virtual reality simulator I see its great
potential in bringing new quality and a wide array of various situations, sometimes rarely
available in real life, into the medical emergency treatment training. Saving scarce resources
is, of course, a very important aspect of your approach.

Jan Stejskal Senior Expert Strategy and Concept Development Defence Policy and Strategy Division Ministry of Defence of the Czech Republic